Since merchants have a limited supply of funds, it is often easier to buy a few needed items, then sell some potions to replenish your gold. There are two different subdivisions of potions. Many potions are leveled to accommodate the needs of the ever-growing Dragonborn. Potions are consumable items found throughout the province of Skyrim and the rest of Tamriel. If you plan to make alchemy a major part of your experience, keeping a number of these potions on hand is an excellent way to introduce your own 'barter' system. For other uses, see Potions and Created Potions (Skyrim). A nearly useless concoction, it sells for a tidy sum while the ingredients are plentiful in the wild and cheap in the stores. One excellent and easy money-maker is to combine Blue Mountain Flower and Blue Butterfly Wing for a poison that prevents magicka regeneration and fortifies conjuration. Feel free to place Pearl Items to see what they look like. Side Note: Pearl shop items have a P for Pearl Shop. There is also a crafting database in game (F2 button). You can experiment on your own, but a good rule of thumb is that the more effects a potion has, the higher the value. Approach the Alchemy Tool and press the R key to open up the alchemy window. This makes them almost as easy to part with as they are to create. Essential Potions 1-2: Fortify + Restore Health/Stamina. Hence, some incredibly lucrative potions/poisons are often completely useless in any practical sense. One very excellent, yet incidental, aspect of creating potions is that their monetary value has no correlation to their functional value. For instance, you can create a potion that restores your health for 23 points but also poisons you for 3 points of damage per second for 10 seconds. It’s important to consider how your third element will interact with the first two, because you can easily create a potion whose secondary effect completely negates the first. The information provided here assumes that you dont have the Purity perk unless specified.
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Any single effect can be obtained by combining two ingredients with the same effect listed on the Alchemy Effects page. Only a few single-effect potions are listed here.
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You can also add a third reagent to the mix to modify the potion, and its impact will be determined by whether or not it shares any traits with the base materials. This article provides examples of useful potions you can create using the Alchemy skill.
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The materials’ common traits will determine the nature of the resulting potion. You can make any number of variant potions with the same name and basic properties with a wide array of materials the important thing is that the materials are compatible. The trick to alchemizing potions is to find two ingredients with a common trait.